![]() You'll only grab what you've duplicated as long as all of the geometry is contiguous. If you accidentally deselect it, just select one part of its geometry and hit Ctrl + L to Select Connected Mesh. In this last case, immediately moving the duplication away from the rest will prevent you from losing it. You can try out the different modes and see which produces the best results for you. There are multiple modes, for finer control, but the default mode should do for most cases. Blender’s Decimate Modifier tries to simplify a mesh, without losing too much detail. You can also Duplicate any part of a mesh with Shift + D. Method 2: Reduce polygon count using the Decimate Modifier. ![]() You can cut something totally free from the rest. The Rip tool is basically a scalpel that lets you slice meshes apart with great precision.You can hit Y to use the actual Split tool command it will sever the geometry binding of your selection from the rest of the mesh, allowing you to pull it away cleanly without bothering the rest of the shape.If you don't need to separate the mesh into two different object layers, here are some alternative ways to break a primitive down: When modeling in Blender, you might just need a handle or some sort of seam with which to control the shape that you're designing. There are other ways of rendering two parts of the same object or mesh asunder.
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